Halo Infinite vs. Call of Duty: Vanguard vs. Battlefield 2042

Hallo Infinite is a first-person shooter video game established by 343 Industries and released by Xbox Video game Studios. It is the 6th mainline entry in the Halo series, as well as the 3rd in the Reclaimer Legend adhering to Halo 5: Guardians (2015). The campaign adheres to the human super soldier Master Principal and also his fight against the opponent Eradicated on the Leader ring world Zeta Halo, likewise known as Setup 07. Unlike previous installments in the collection, the multiplayer section of the game is free-to-play. Infinite was at first intended to be launched as a launch title with the Xbox Series X/S on November 10, 2020, yet was delayed in August 2020. Following an open beta launch of the multiplayer element on November 15, 2021, accompanying the franchise business's 20th wedding anniversary, the project was released for Microsoft Windows, Xbox One, and Xbox Collection X/S on December 8, 2021. Hallo Infinite received generally favorable evaluations from doubters, with some deeming the game a recover for the series.

We let the three major multiplayer shooter Halo Infinite, Cod: take Vanguard and Battlefield 2042 against each other.

This autumn gave the impression as if he were a really strong phase for fans of multiplayer shooters are in advance. With Halo Infinite, Battlefield 2042 and Call of Duty: Vanguard were three big titles on the release list, the fans of the series have certainly been waiting for. Meanwhile, all three games have been released. The servers have been running for several weeks. There were so many battles already fought, and we fought diligently to find out which part of this trio deserves the crown.

We have already tested all three games and accordingly assign grades. But those ratings are not necessarily good comparable when it comes to the multiplayer fun. In the case of Call of Duty: Vanguard, the campaign and the zombie mode in the evaluation are eventually incorporated, while we have strictly separated in the case of Halo multiplayer and story. Therefore, we have all three games again compete, focusing purely on the PVP multiplayer offering of each track. In seven categories they compete against each other. The winner of each of these rounds will receive three, second place gets two and the third at least one point and then at the end we select an overall winner.

Round 1: Gameplay

Halo Infinite

The gun play in Halo Infinite is absolutely gorgeous. Every weapon feels unique and the results' feedback is perfect. We also think it's great that it once again is finally a shooter where the Time to Kill is comparatively long, thanks to the shield mechanics. On top of that is Halo Infinite controls nearly perfect and the different modes reward team play enormously.

Call of Duty: Vanguard

Again, the shot feeling is fantastic and every shooting very satisfying. But the pace is much higher than for up to 48 players on the rather small cards are on the road in the competition, especially in the flash version, in. That leads into unrelieved chaos that we have ever made any fun. In addition, Vanguard lacks that certain something. Although it is now a part destructible environment, but the feature is limited so that the gameplay is not greatly changed compared to its predecessors.

Battlefield 2042

The latest Battlefield has several problems. The weapons feel weighty indeed, because of some random dependent scattering the gun play but not as strong as it could be. In addition, DICE the environment destruction has greatly scaled back, thus the hallmark of the series hardly falls into the weight (at least since Bad Company).

Conclusion

Hallo Infinite is the clear winner here. 343 Industries has just made the gameplay everything right and reached a level that we have so far rarely seen in the genre. Call of Duty: Vanguard joins it behind, because it's good, but not as good as Halo. Battlefield clearly forms the tail light.

Round 2: Maps

Halo Infinite

The cards in Halo Infinite are fantastic designed and visually varied. Their layouts are wonderful memorable, which is important, because to know the different routes and above all the spawn points of weapons and other aids, is winning critical. Among the Arena maps both locations with narrow corridors and the specimens found with some open areas. In two cases, vehicles are used. But come on the great battlefields of matches with 12-strong team much more advantage. So Halo Infinite offers something for every taste.

Call of Duty: Vanguard

What we noticed positive: Compared to its predecessors, the cards offer Call of Duty: Vanguard far less ideal camper spots where snipers can feel relatively safe. In addition, the card layouts are very memorable here and there is a decent optical bandwidth. However, no scene so that it will remain in our memory for a long time particular has stood.

Battlefield 2042

In the beta we were still impressed with the size ratios, meanwhile we are very different from the Maps of Battlefield 2042. For the 128 players per battle they are neither too large nor too small, but DICE has simply not done a good job in terms of the design. There are too many expansive, open areas with few or no coverage options that are also as an infantryman again have to go through. Felt the maps are compared with those of the previous so only empty land, which is anything but a plus.

Conclusion

Also in this round Halo Infinite is the clear winner, Vanguard behind it and Battlefield in the last place. There is also not the six maps from old parts that are playable in Battlefield Portal.

Progression

Halo Infinite

You only play cosmetic items: new armaments nuclei, modifications for these, colors for armor and weapons, stickers and so on. This happens mainly via Battle Pass, from which only the few rewards are free. The actual problem of Halo Infinite in this regard, however, is that you are currently receiving experience at the moment if your specific challenges masters. Good benefits in itself will not be rewarded, unless you have a suitable weekly mission. However, 343 has already made some improvements in the system and more far-reaching changes are planned. Currently, the progression is not ideal yet.

Call of Duty: Vanguard

In Vanguard, you will only be overwhelmed with Level-UPS and free circuits. There is global rank that you are constantly unlocking new weapons, perks, launcher rewards, grenades, and other tools. Then you lean every little rake up, which brings you essays and skins, with which you can optically adapt the shooting vessels to your taste. In addition, in Vanguard, every single operator reveals, which brings more cosmetic rewards. Sometimes you have the feeling that everything is a bit too much of the good, on the other hand motivate the many carrots to continue to steady the many carrots before nose. If you are looking for a multiplayer shooter with perfect, extensive progression, is just right here.

Battlefield 2042

Just like COD, you will Len your general rank and every single weapon. The same applies to the vehicles, which allows you to unlock customization options for these. Battlefield 2042 but offers significantly less stuff to unlock as Vanguard. For example, there are just 22 weapons. So that you have not played everything too fast, it takes a long time from a certain point until a level rises.

Conclusion

Call of Duty: Vanguard is the clear winner in this category because it simply offers most progression and thus the biggest long-term motivation. Between Battlefield and Halo it is a narrow race for second place. Ultimately, the EA game can decide it for itself because the progression is still a little more motivating than in Infinite.

Intermediate

1: Halo Infinite and Call of Duty: Vanguard (7 points each) 2nd place: Battlefield 2042 (4 points)

Halo vs. Call of Duty vs. Battlefield … Who Won?

Round 4: Scope

Halo Infinite

Currently, in Halo Infinite is not extremely much content. There are seven arena maps and just three cards for the battles with big teams. Sure, the venues are fantastic, but it should just be more. In terms of modes, it looks a bit better. In addition to Showdown (classic Team Deathwatch ) and Everyone against everyone, there are perfect, target-based variants with Fighting around the flag, Fortresses and Oddball, in which they have no chance without good team play. The situation is similar with total control and Hamster on the big maps. The whole thing is rounded off by an arsenal of 22 weapons, which is really much for this kind of shooter, and numerous cosmetic items.

Call of Duty: Vanguard

This year's Call of Duty is even if we just cling campaign and zombie mode, a peripheral monster. Directly to the launch 20 maps have been available, meanwhile, which has already been added. The arsenal of weapons and essays for just This is huge and there is a decent number of game modes. Here, however, we miss a few loved classics, for example weapon game.

Battlefield 2042

Even Battlefield 5 had the significant problem that there was too little content to the launch. Battlefield 2042 inherits this weakness. On the paper it offers 13 cards five more than the predecessor, but six of them are only playable in Battlefield Portal and remakes old classic from Battlefield 1942, Bad Company 2 and the official third part. Really new and part of the All Out Warfare mentioned core experience are just seven battlefields. That is far too little. Also in terms of game modes, Battlefield 2042 is quite lean equipped: Conquest, breakthrough (which does not make much fun with poor map balance and the 128 players per match), Rush (only in Battlefield Portal ) and the peasant Hazard Zone, that's good, but you can do it in Battlefield Portal your own modes and the editor is really powerful. Well, but then it is also important to remember that only 22 weapons are available in All Out Warfare. That's the same many as in Halo Infinite, but a battlefield would need much more argument amplifier to satisfy the fans.

Conclusion

The crown in the scope clearly goes to Call of Duty: Vanguard. Hallo Infinite and Battlefield 2042 are approximately equal, but we must not forget that the Multiplayer of Halo Infinite is free, while you have to pay the full price for Battlefield. Therefore, we leave the Xbox game the instance here.

Round 5: Graphics & Sound

Halo Infinite

The graphics of Halo Infinite skin nobody from the socks. The game looks nice, but spectacular effects can not be admired here. For this, the sound effects are very large class.

Call of Duty: Vanguard

So really has not been done visually since Modern Warfare. This leads to Call of Duty: Vanguard looks pretty and thanks to the partially destructible environment also quite a fancy effect firework is as its two predecessors, but a WOW effect remains. The sound effects are used to good and contribute to the weapons feel so powerful.

Battlefield 2042

In terms of weapons sounds, the Battlefield series has always been the measure of all things. 2042 is not necessarily better than Halo Infinite in the way, but at the same high level. Graphically, it overhears his competitors in any case, even if the look is not so great as we expected that after the first trailer. This is probably due to the 128 player battles and the size of the cards. Chic is Battlefield 2042 anyway. Especially the lighting and foresight can be seen, and the Tornado may be a disappointment from gameplay view, but he is already an eye-catcher.

Conclusion

Even though it has not reached the hoped-for level, in this round Battlefield 2042. Call of Duty: Vanguard comes with a solid second place with solid presentation, Halo forms the ultimate light due to the unspectacular optics.

Round 6: Technical condition

Halo Infinite

Even as Halo Infinite was still officially published as a beta version in November, it was absolutely smooth. Bugs have never met us at no time and the server performance has always been 1A. Nothing has changed from this.

Call of Duty: Vanguard

The performance of Call of Duty: Vanguard is very good and in the gameplay itself no big problems have noticed us. However, it still remains a nuisance that must be reinstalled the shader after each small update for the game or graphics card driver on the PC, which leads to annoying waiting times. In our view, this can only mean that the engine is poorly programmed if this process is necessary each time as soon as anything has been updated.

Battlefield 2042

The, Battlefield and the bugs. This is a chapter for yourself. Dice has solved some problems that have still erred in the beta, nothing has appeared in 2042 in a miserable state. Not only programming errors cloud the game fun, but also a weak performance, even on high-end hardware. DSS does not even bring so much. Battlefield 2042 would have never appeared in this form and urgently needed at least half a year more development time, so that DICE at least could have had a good level.

Conclusion

It should be clear that Battlefield lands here in the last place. Hallo and Call of Duty have both appeared in good condition, but at Vanguard nerves but still the frequent new installations of the shaders, while Infinite is a fully polished product and therefore deserves as a winner.

Intermediate

Place 1: Call of Duty Vanguard (14 points) Place 2: Halo Infinite (13 points) Place 3: Battlefield 2042 (9 points)

Lap 7: monetization

Halo Infinite

The Halo Infinite multiplayer has a free-to-play model. So you can download it for free and enjoy in full and does not need it once a Game Pass subscription. The game is financed entirely on the sale of the premium version of the Battle Pass and the individually available cosmetic items in the in-game shop. It's just a shame that you can unlock as non-paying players very little cosmetics and XP boosts are available only in premium Battle Pass, which is an additional nuisance given the immature progression system. Other than that monetization is absolutely fair, especially since each Battle Pass is not temporary. In coming seasons, you will still be able to complete the pass from the first season. Here Halo Infinite has all other games with this concept a little ahead.

Call of Duty: Vanguard

No surprise: Again, there is a Battle Pass and an in-game shop with cosmetic items and blueprints for weapons. Although the meet an optical purpose in the first place, but you can at least also use essays that itself not yet enabled you (but then only as part of the design). Nevertheless, the model is fair, and it turns purely through playing more than enough cosmetics free. However, we must not forget that Vanguard's multiplayer is not free of charge. You have to buy the game at full price in order to gamble it, which in itself is difficult to understand because of the free-to-play-like monetization in the game — even if these are all subsequently appearing weapons, maps and modes for free.

Battlefield 2042

Here is the same problem as in Cod. Well, there will exist the same problem as soon as 2022, the first season starts. Then the in-game shop will fill with cosmetic items and the Battle Pass will come. Currently, both still missing, which is appropriate given the poor state of the game. Nevertheless: Sooner or later, Battlefield 2042 contain the known monetization mechanisms of free-to-play games without even a free-to-play game to be. And given the meager scope of the full price is also appropriate here still significantly less than in Call of Duty: Vanguard.

Conclusion

Given that Halo Infinite free and all paid content are purely cosmetic, it ends up very clearly in the first place. Call of Duty and Battlefield are here very close together, so that ultimately ends up the game in second place, which offers the better price / performance ratio — and this is clearly Vanguard.

The end result

It is hard to believe, but we actually have a tie between Halo and Infinite Call of Duty: Vanguard with 16 points. If we just only refer to the PVP modes, the two games are equal. Hallo is much stronger in terms of gameplay and map design, while Vanguard offers much greater extent, the more motivating progression and a more stylish look. Here finally decides the personal taste of what it is now better. But maybe you depends on Call of Duty also long been out of the neck. Then we recommend you very much to give Halo Infinite a chance — it indeed does not cost anything to try this thing once.

Battlefield 2042 lands behind with 10 points on the third rank. It is, as we have noted in the test, pure content, not a complete total failure. But the technical problems attract the quality neatly down. Even if they were not, this Battlefield would still be a great disappointment and a much weaker game than its predecessors.

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