Square Enix EN 2022: Technological Development and Decentralized Games
As is customary, the president of Square Enix Yoke Matsuda presented greetings to fans of the Japanese studio and in a long open letter, took the opportunity to outline some projects of his group for the new year. And obviously, 2022 under the sign of technology at Square Enix.
For several years, the Japanese developer is stepping up its efforts in research and development, to concentrate in particular on improving its artificial intelligence technologies or development of the cloud gaming As democratization connections very broadband (via 5G, in particular). A dual approach must both facilitate access to games and modify the mechanical games in question — the gaming cloud needs such as facilitating the establishment of large-scale multiplayer mechanics.
However, according to Yoke Matsuda, 2022 will be especially Year 1 of both the met averse and play decentralized, this approach video game based on the technologies of blockchain and NFT. The president of Square Enix on an observation: the video game has long been a unidirectional industry (developers designing games for players). It has certainly noted the emergence of creative play, these games allow players to create and share content with each other, but according to Yoke Matsuda, gender remains confidential because the creators do not find enough their account (the simple pleasure of creating and sharing is not sufficient), for lack of incentive explicit to contribute to a live play. This is where the decentralized game : to offer explicit incentives to players to contribute to a live game These games would therefore not only designed by the development team, but by a community of players. As a whole (a decentralized design, so) and the players would be explicitly rewarded for their contribution — more or less modeled on YouTube, with content creators monetizing their videos. The technologies blockchain and NFT technically would streamline the creation capabilities and monetization, leading Yoke Matsuda to consider the creation of a specific token to Square Enix.
In the Japanese press, Square Enix teams already recently evoked interest in CLS and blockchain but also emphasized now have other priorities. The deployment of CLS in Square Enix games thus falls within a medium-term project (a few years). The time to imagine real fun challenges in these technological and economic changes?
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